![]() 10 hours gives a campaign enough meat to offer a sense of progression-starting with weaker cards, collecting heroes and rares along the way to bolster your deck-that I found addicting in The Witcher 3. I’ve been making games for over a decade now, and I’ve never been surrounded by such hard-working, crazy people.”ĬD Projekt isn’t talking about how many of those campaigns it will make for Gwent or how much they’ll cost, but they’re the part I’m truly excited about. How long would it take to do it?’ There’s a lot of people working extra time because they want to. You have these cool comic-like panels that appear where you, as you choose you get to see a preview of what could happen.It’s just a little thing, but reflects in these little things when someone says, ‘wouldn't it be cool if?’ And we say, ‘well actually yeah, you’re right, it would be. “I mean there’s loads of stuff that’s happening. “You start with a base deck and as you progress through the campaign, it gets bigger and bigger. “There’s set choices and consequences, cards that you can receive from them, and that's the whole point,” Monnier said.
0 Comments
Leave a Reply. |